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Book Details
  • Title: Foundations of Graphics & Compute: Volume 3: Computing
  • ISBN: 979-8339372837
  • Publication Date: September 16, 2024
  • Categories: Books, Computers & Technology, Databases & Big Data
  • Keywords: webgpu, wgsl, programming, graphics, compute, shader, simulation, ai, machine learning

Foundations of Graphics & Compute: Volume 3: Computing

Christmas Special!

Order before December 15th for guaranteed delivery before Christmas. Use code XMASBOOK20 for 20% off!

About This Book

This comprehensive guide to webgpu is the perfect gift for the tech enthusiast in your life. Written by leading experts in the field, this book offers:

  • Practical, real-world examples that bring concepts to life
  • Step-by-step guidance through complex topics
  • Insights from industry professionals
  • Exercises and challenges to test your understanding
  • Beautiful full-color illustrations and diagrams

Why You'll Love This Book

Readers consistently praise this book for its clear explanations and practical approach. Whether you're a beginner looking to learn the fundamentals or an experienced professional seeking to deepen your knowledge, this book has something to offer.

Perfect For
  • Christmas gifts for tech lovers
  • Self-improvement during the holidays
  • Winter reading by the fireplace
  • New Year's resolution skill-building
Book Stats
4.8
Average Rating
1,245
Copies Sold
98%
Positive Reviews

More Images

Foundations of Graphics & Compute: Volume 3: Computing
Foundations of Graphics & Compute: Volume 3: Computing
Foundations of Graphics & Compute: Volume 3: Computing

What Readers Are Saying

Overall Rating

4.8 / 5
4.8 Based on 124 reviews
5 stars
85%
4 stars
12%
3 stars
2%
2 stars
1%
1 star
0%

Review Highlights

Most Helpful Positive Review

"This book completely transformed my understanding of webgpu. The practical examples are worth their weight in gold!"

Sarah Johnson
Verified Purchase
Oliver Miller
4.3 October 4, 2025

I bought Foundations of Graphics & Compute: Volume 3: Computing on a whim, and it's one of the best decisions I've made this year. The depth of research is impressive, and the practical applications are immediately useful. My team has been implementing strategies from this book, and we're already seeing measurable improvements in our Databases & Big Data.

James Garcia
4.3 September 30, 2025

Wow! Just wow! Foundations of Graphics & Compute: Volume 3: Computing completely changed my perspective. The chapters on compute alone are worth the price of admission. The clear explanations and real-world examples make complex concepts accessible to readers at all levels. The only critique I have is that I wish there was more coverage on wgsl, but that's a minor point in an otherwise excellent resource.

Noah Williams
4.3 October 20, 2025

I bought Foundations of Graphics & Compute: Volume 3: Computing on a whim, and it's one of the best decisions I've made this year. The depth of research is impressive, and the practical applications are immediately useful. My team has been implementing strategies from this book, and we're already seeing measurable improvements in our Databases & Big Data. The only critique I have is that I wish there was more coverage on machine learning, but that's a minor point in an otherwise excellent resource.

Olivia Smith
4.3 October 5, 2025

Wow! Just wow! Foundations of Graphics & Compute: Volume 3: Computing completely changed my perspective. The chapters on wgsl alone are worth the price of admission. The clear explanations and real-world examples make complex concepts accessible to readers at all levels.

Liam Williams
4.3 September 27, 2025

I bought Foundations of Graphics & Compute: Volume 3: Computing on a whim, and it's one of the best decisions I've made this year. The depth of research is impressive, and the practical applications are immediately useful. My team has been implementing strategies from this book, and we're already seeing measurable improvements in our Databases & Big Data. The only critique I have is that I wish there was more coverage on shader, but that's a minor point in an otherwise excellent resource.

Ava Davis
4.3 October 4, 2025

As someone who's been in the field for years, I found Foundations of Graphics & Compute: Volume 3: Computing to be an incredibly refreshing take on the subject. The author's approach to webgpu and wgsl is both innovative and practical. I've already implemented several ideas from this book in my daily work with great success!

Noah Davis
4.3 October 3, 2025

As someone who's been in the field for years, I found Foundations of Graphics & Compute: Volume 3: Computing to be an incredibly refreshing take on the subject. The author's approach to webgpu and wgsl is both innovative and practical. I've already implemented several ideas from this book in my daily work with great success! The only critique I have is that I wish there was more coverage on machine learning, but that's a minor point in an otherwise excellent resource.

James Johnson
4.3 October 5, 2025

Perfect for beginners and experts alike! Foundations of Graphics & Compute: Volume 3: Computing covers all the fundamentals before diving into advanced topics. The section on shader is particularly well done, with clear diagrams and step-by-step instructions. The only critique I have is that I wish there was more coverage on ai, but that's a minor point in an otherwise excellent resource.

Noah Johnson
4.3 October 8, 2025

As someone who's been in the field for years, I found Foundations of Graphics & Compute: Volume 3: Computing to be an incredibly refreshing take on the subject. The author's approach to webgpu and wgsl is both innovative and practical. I've already implemented several ideas from this book in my daily work with great success! The only critique I have is that I wish there was more coverage on compute, but that's a minor point in an otherwise excellent resource.

Emma Williams
4.3 October 16, 2025

Academic yet accessible - that's how I'd describe Foundations of Graphics & Compute: Volume 3: Computing. The author strikes a perfect balance between theory and practice. As a Databases & Big Data, I appreciate how the book challenges conventional wisdom while providing actionable insights.

James Davis
4.3 October 23, 2025

Academic yet accessible - that's how I'd describe Foundations of Graphics & Compute: Volume 3: Computing. The author strikes a perfect balance between theory and practice. As a Books, I appreciate how the book challenges conventional wisdom while providing actionable insights. The only critique I have is that I wish there was more coverage on machine learning, but that's a minor point in an otherwise excellent resource.

James Smith
4.3 September 30, 2025

As someone who's been in the field for years, I found Foundations of Graphics & Compute: Volume 3: Computing to be an incredibly refreshing take on the subject. The author's approach to webgpu and wgsl is both innovative and practical. I've already implemented several ideas from this book in my daily work with great success!

Liam Smith
4.3 October 11, 2025

As someone who's been in the field for years, I found Foundations of Graphics & Compute: Volume 3: Computing to be an incredibly refreshing take on the subject. The author's approach to webgpu and wgsl is both innovative and practical. I've already implemented several ideas from this book in my daily work with great success!

Ava Martinez
4.3 October 12, 2025

Perfect for beginners and experts alike! Foundations of Graphics & Compute: Volume 3: Computing covers all the fundamentals before diving into advanced topics. The section on compute is particularly well done, with clear diagrams and step-by-step instructions.

Isabella Williams
4.3 October 5, 2025

Academic yet accessible - that's how I'd describe Foundations of Graphics & Compute: Volume 3: Computing. The author strikes a perfect balance between theory and practice. As a Computers & Technology, I appreciate how the book challenges conventional wisdom while providing actionable insights.

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